Welcome to another Week@Codehatch post. We have been working very hard on some new StarForge content.
Before we head into the new content, we thought we'd also mention that we are working on our IndieGoGo rewards fullfilment, and will have more on that in a seperate post sometime in the next couple weeks (as we want to show some screenshots detailing some of the rewards). At that time we will also start reaching out to our IndieGoGo backers for any additional details we may need.
We have also been working hard on finishing all of our Founders and Digital Deluxe perks, there will be another blog post on that seperatly in a couple weeks time when we are done the content.
Here is a preview of some exclusive Founders Club content:
So with that being said, what's new?
Well, the Sonar Probe is one of the neater items. If you read last weeks post, you'll notice we included a compass in the game. Well this little guy basically gets tossed on the ground like a grenade and scans for any nearby players or enemeies. What it finds then appears on your compass. They will be fairly cheap to create, so this will help aid in some "Predator" style of gameplay.
We've got a new Graphene Door coming in. This one is much less sucseptable to breach charges and hacking.
Our world spire is now done, we have yet to implement it in-game, hence the lack of color:
So the world spire will replace the vat at the center of the map. And there will be 3 vats surrounding the world spire. Every so often a light will emit from the top of the vats, this means loot has been dropped from orbit into the vat. They will be highly contested over, as once the loot is picked up, it is gone until the next drop.
We've also put in a repair gun. This will be useful for repairing your vehicles, generators, lights, and turrets that other players have shot. You may remember this model being called a "Winch Gun" before. However, we are not going to include a winch mechanic anymore due to performance and networking concerns we had with our rope physics.
We also have done a considerable amount of work on the Alien Forest biome, as you can see, there is now a thick fog that shrouds it alongside many illuminated plants. Players will find many areas to hide in this dense forest.
We figured it would be a good time to put some more smaller creatures in the world as well. Meet the Belcher. This one is err... a little toxic.
And finally, a flashing light -
Thanks for reading. Hope you have a great week. We are working hard on the next update and hope to have it ready for a week from now. Thanks for all your support! :)